THE DISCIPLES SERIES DISCIPLES ARTWORK MY LAND
THE NETD THE CAPITALS THE SCENARIOS D-ANIMATIONS D-CONCEPT ART ART BY ME
THE PROPHECY THE LANDS THE STORIES D-ARTWORK FAN-ARTWORK LADY PEACE
THE RACES THE MAGIC THE STRATEGY D-ARTWORK 2 FAN-ARTWORK 2 LAPUCE
D-CARDS FAN-ARTWORK 3 MEMBER OF...

THE RESOURCES
THE POTIONS
The magic Green Wings

The wands

Staff of Treecalling STAFF OF TREECALLING - ROE
Summons a Mighty Ent.
200Grove
Staff of Foliage STAFF OF FOLIAGE - ROE
Creates a small tree block.
150Air150Grove
Staff of Fumbling STAFF OF FUMBLING - ROE
Enchanted units have 20% less chance to hit.
150Death150Grove
Staff of Holiness STAFF OF HOLINESS - D1
Heals 30 hit points.
200Air
Staff of Holiness STAFF OF HOLINESS - D2
Heals 30 hit points.
200Air
Demon STAFF OF DEMONOLOGY - D1
Inflicts 75 points of fire damage to target units.
100Air100Death200Fire
Demonology STAFF OF DEMONOLOGY - D2
Inflicts 75 points of fire damage to target units.
100Air100Death200Fire
Dragon STAFF OF DRAGON MASTERING - D1
Inflicts 50 points of death damage to target units.
150Death150Water
Dragon mastering STAFF OF DRAGON MASTERING - D2
Inflicts 50 points of death damage to target units.
150Death150Water
Thunder STAFF OF THUNDER - D1
Inflicts 15 points of air damage to targets units.
100Air
Staff of Thunder STAFF OF THUNDER - D2
Inflicts 15 points of air damage to targets units.
100Air
Celerity STAFF OF CELERITY - D1
Increase by 10% the initiative of the target units.
100Air
Celerity STAFF OF CELERITY - D1
Increase by 10% the initiative of the target units.
100Air
Paralyzing STAFF OF PARALYZING - D1
Depletes 100% of the target moving points, paralyzing it for one day.
150Death150Fire
Paralyzing STAFF OF PARALYZING - D2
Depletes 100% of the target moving points, paralyzing it for one day.
150Death150Fire
Hasting STAFF OF TRAVELING - D1
Haste units recover 50% of their move points.
200Air
Travelling STAFF OF TRAVELING - D2
Haste units recover 50% of their move points.
200Air
Invisibility STAFF OF INVISIBILITY - D1
Renders target party invisible until they perform an action.
150Air150Fire
Invisibility STAFF OF INVISIBILITY - D2
Renders target party invisible until they perform an action.
150Air150Fire
Protection STAFF OF PROTECTION - D1
Enchanted units received 20% less damage from attacks.
150Air150Water
Protection STAFF OF PROTECTION - D2
Enchanted units received 20% less damage from attacks.
150Air150Water
Mind SPIRIT STAFF - D1
Enchanted units are unaffected by the first mind based attack in battle.
150Air150Water
Spirit SPIRIT STAFF - D2
Enchanted units are unaffected by the first mind based attack in battle.
150Air150Water
Golem STAFF OF EARTH ELEMENTAL CONTROL - D1
Summons an earth elemental golem.
100Fire100Water200Air
Golem STAFF OF EARTH ELEMENTAL CONTROL - D2
Summons an earth elemental golem.
100Fire100Water200Air
Skeleton STAFF OF NECROMANCY - D1
Summons a skeleton.
100Death
Skeleton STAFF OF NECROMANCY - D2
Summons a skeleton.
100Death
Light STAFF OF LIGHT - D1
Disperses a small area of the fog of war.
200Air
Light STAFF OF LIGHT - D2
Disperses a small area of the fog of war.
200Air
Daylight STAFF OF DAYLIGHT - D2
Disperses all the fog of war.
400Air200Fire200Water
Twilight STAFF OF TWILIGHT - D1
Replenishes a small area of the fog of war, which protects parties from enemy spells.
200Death
Twilight STAFF OF TWILIGHT - D2
Replenishes a small area of the fog of war, which protects parties from enemy spells.
200Death
Nightfall STAFF OF NIGHTFALL - D2
Replenishes all the fog of war for the non-allied players.
400Death200Fire200Water
Tempest STAFF OF TEMPEST - D2
Inflicts 60 points of water damage at the center of the spell area.
200Death200Air400Water
Highfather HIGHFATHER STAFF - D2
Inflicts 60 points of water damage at the center of the spell area.
150Fire300Air150Water
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