|
AIR WARD
Ward against the first air attack.
200 |
|
|
CELERITY
Adds + 10% initiative.
200 |
|
|
STRENGTH
Does + 10% damage in battle.
200 |
|
|
LIGHTNING
Does 15 points of air damage.
200 |
|
|
WATER WARD
Ward against the first water attack.
200 |
|
|
TRUE SIGHT
Disperses a small area of the fog of war.
400 |
|
|
HASTE
Adds 50% to the moving points.
400 |
|
|
HEALING
Heals 30 hit points.
400 |
|
|
SUMMON LIVING ARMOR
Summons a Living Armor creature to fight at your side.
400 |
|
|
EARTH WARD
Ward against the first earth based attack.
400 |
|
|
CHAIN LIGHTNING
Does 50 points of air damage.
200 |
|
|
HOLY ARMOR
Adds 20% to the armor protection.
450450 |
|
|
WRATH OF GOD
Does 50 points of air damage.
200 |
|
|
HOLY STRENGTH
Adds 20% to the chance to hit.
450450 |
|
|
MIND WARD
Wards against the first mind attack.
450450 |
|
|
CALL TO ARMS
Does 33% more damage in battle.
400800400 |
|
|
FIRE WARD
Wards against the first fire attack.
350800600 |
|
|
SUMMON GOLEM
Summons a Golem creature to fight at your side.
400800400 |
|
|
HIGHFATHER'S BLESSING
Heals 60 points at the center of the spell area.
6001200600 |
|
|
DAYLIGHT
Disperses all the fog of war.
8001600800 |
|
|
ARMAGEDDON
Deals 150 hit points of damage.
175625250200 |
|
|
DEATH WARD
Ward against death attack.
175625150300 |
|
|
MAJOR HEALING
Heal 150 hit points.
250625325150 |
|
|
WINDS OF RESTORATION
All of the caster's units recover 80 hit points.
4501250400400 |
|