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POTION OF INVULNERABILITY - D2
Enchanted units will receive 50% less damage from attacks for one day. |
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TREEBARK POTION - D1
Enchanted units will receive 30% less damage from attacks for one day. |
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TREEBARK POTION - D2
Enchanted units will receive 30% less damage from attacks for one day. |
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POTION OF PROTECTION - D1
Enchanted units will receive 15% less damage from attacks for one day. |
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POTION OF PROTECTION - D2
Enchanted units will receive 15% less damage from attacks for one day. |
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IRON SKIN - D1
Enchanted units will permanently receive 10% less damage from attacks. |
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IRON SKIN - D2
Enchanted units will permanently receive 10% less damage from attacks. |
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POTION OF AIR WARDING - D2
Enchanted units are unaffected by the first Air based attack in battle. |
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POTION OF WATER WARDING - D2
Enchanted units are unaffected by the first Water based attack in battle. |
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POTION OF EARTH WARDING - D2
Enchanted units are unaffected by the first Earth based attack in battle. |
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POTION OF FIRE WARDING - D2
Enchanted units are unaffected by the first Fire based attack in battle. |
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POTION OF MIGHT - D2
Increases by 50% the damage inflicted by enchanted units in battle for one day. |
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POTION OF FORCE - D1
Increases by 30% the damage inflicted by enchanted units in battle for one day. |
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POTION OF STRENGTH - D2
Increases by 30% the damage inflicted by enchanted units in battle for one day. |
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POTION OF VIGOR - D1
Increases by 15% the damage inflicted by enchanted units in battle for one day. |
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POTION OF VIGOR - D2
Increases by 15% the damage inflicted by enchanted units in battle for one day. |
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TITAN'S MIGHT POTION - D1
Increases by 10% the damage inflicted by enchanted units in battle for one day. |
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TITAN'S MIGHT POTION - D2
Increases by 10% the damage inflicted by enchanted units in battle for one day. |
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POTION OF CELERITY - D1
Increases by 60% the initiative of the target units for one day. |
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POTION OF CELERITY - D2
Increases by 60% the initiative of the target units for one day. |
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POTION OF SPEED - D2
Increases by 30% the initiative of the target units for one day. |
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POTION OF SWIFTNESS - D1
Increases by 15% the initiative of the target units for one day. |
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POTION OF SWIFTNESS - D2
Increases by 15% the initiative of the target units for one day. |
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QUICK SILVER - D1
Increases permanently by 10% the initiative of the target unit. |
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QUICK SILVER - D2
Increases permanently by 10% the initiative of the target unit. |
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POTION OF ACCURANCY - D1
Enchanted units have 30% greater chance to hit for one day. |
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POTION OF ACCURANCY - D2
Enchanted units have 30% greater chance to hit for one day. |
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POTION OF STRIKING - D2
Enchanted units have 15% greater chance to hit for one day. |
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POTION OF FORTUNE - D1
Enchanted units permanently gain 10% greater chance to hit. |
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POTION OF FORTUNE - D2
Enchanted units permanently gain 10% greater chance to hit. |
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HEALING OINTMENT - D2
Heals 200 hit points. |
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POTION OF RESTORATION - D1
Heals 150 hit points. |
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POTION OF RESTORATION - D2
Heals 150 hit points. |
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POTION OF HEALING - D1
Heals 50 hit points. |
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POTION OF HEALING - D2
Heals 50 hit points. |
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LIFE POTION - D1
Revives dead units. |
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LIFE POTION - D2
Revives dead units. |
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HIGHFATHER'S POTION - D1
Adds 15% hit points permanently. |
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HIGHFATHER'S POTION - D2
Adds 15% hit points permanently. |