THE DISCIPLES SERIES DISCIPLES ARTWORK MY LAND
THE NETD THE CAPITALS THE SCENARIOS D-ANIMATIONS D-CONCEPT ART ART BY ME
THE PROPHECY THE LANDS THE STORIES D-ARTWORK FAN-ARTWORK LADY PEACE
THE RACES THE MAGIC THE STRATEGY D-ARTWORK 2 FAN-ARTWORK 2 LAPUCE
D-CARDS FAN-ARTWORK 3 MEMBER OF...

THE RESOURCES
THE POTIONS
The magic Green Wings

The potions

Invulnerability POTION OF INVULNERABILITY - D2
Enchanted units will receive 50% less damage from attacks for one day.
Treebark TREEBARK POTION - D1
Enchanted units will receive 30% less damage from attacks for one day.
Treebark TREEBARK POTION - D2
Enchanted units will receive 30% less damage from attacks for one day.
Protection POTION OF PROTECTION - D1
Enchanted units will receive 15% less damage from attacks for one day.
Protection POTION OF PROTECTION - D2
Enchanted units will receive 15% less damage from attacks for one day.
Metal IRON SKIN - D1
Enchanted units will permanently receive 10% less damage from attacks.
Iron Skin IRON SKIN - D2
Enchanted units will permanently receive 10% less damage from attacks.
Air warding POTION OF AIR WARDING - D2
Enchanted units are unaffected by the first Air based attack in battle.
Water warding POTION OF WATER WARDING - D2
Enchanted units are unaffected by the first Water based attack in battle.
Earth warding POTION OF EARTH WARDING - D2
Enchanted units are unaffected by the first Earth based attack in battle.
Fire warding POTION OF FIRE WARDING - D2
Enchanted units are unaffected by the first Fire based attack in battle.
Might POTION OF MIGHT - D2
Increases by 50% the damage inflicted by enchanted units in battle for one day.
Force POTION OF FORCE - D1
Increases by 30% the damage inflicted by enchanted units in battle for one day.
Force POTION OF STRENGTH - D2
Increases by 30% the damage inflicted by enchanted units in battle for one day.
Giant blood POTION OF VIGOR - D1
Increases by 15% the damage inflicted by enchanted units in battle for one day.
Vigor POTION OF VIGOR - D2
Increases by 15% the damage inflicted by enchanted units in battle for one day.
Titan TITAN'S MIGHT POTION - D1
Increases by 10% the damage inflicted by enchanted units in battle for one day.
Titan TITAN'S MIGHT POTION - D2
Increases by 10% the damage inflicted by enchanted units in battle for one day.
Celerity POTION OF CELERITY - D1
Increases by 60% the initiative of the target units for one day.
Celerity POTION OF CELERITY - D2
Increases by 60% the initiative of the target units for one day.
Speed POTION OF SPEED - D2
Increases by 30% the initiative of the target units for one day.
Swiftness POTION OF SWIFTNESS - D1
Increases by 15% the initiative of the target units for one day.
Swiftness POTION OF SWIFTNESS - D2
Increases by 15% the initiative of the target units for one day.
Quick QUICK SILVER - D1
Increases permanently by 10% the initiative of the target unit.
Silver QUICK SILVER - D2
Increases permanently by 10% the initiative of the target unit.
Skull Dust POTION OF ACCURANCY - D1
Enchanted units have 30% greater chance to hit for one day.
Accurancy POTION OF ACCURANCY - D2
Enchanted units have 30% greater chance to hit for one day.
Striking POTION OF STRIKING - D2
Enchanted units have 15% greater chance to hit for one day.
Fortune POTION OF FORTUNE - D1
Enchanted units permanently gain 10% greater chance to hit.
Fortune POTION OF FORTUNE - D2
Enchanted units permanently gain 10% greater chance to hit.
Healing Ointment HEALING OINTMENT - D2
Heals 200 hit points.
Restoration POTION OF RESTORATION - D1
Heals 150 hit points.
Restoration POTION OF RESTORATION - D2
Heals 150 hit points.
Heal POTION OF HEALING - D1
Heals 50 hit points.
Healing POTION OF HEALING - D2
Heals 50 hit points.
Life LIFE POTION - D1
Revives dead units.
Life LIFE POTION - D2
Revives dead units.
Highfather HIGHFATHER'S POTION - D1
Adds 15% hit points permanently.
Highfather HIGHFATHER'S POTION - D2
Adds 15% hit points permanently.
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