|
ORC - D1
Orcs of the "small mouth" status are used as sword fodder by the tribes chieftains. |
|
ORC - D2
Orcs of the "small mouth" status are used in the front lines of battle, being of though build. |
|
ORC CHAMPION - D1
Only the Orcs of the "big mouth" rank can aspire to become Orc Champions, feared and honored leaders of the nomadic tribes. |
|
ORC CHAMPION - D2
Orc Champions lead greenskin armies in battle. Only Orcs of the "large mouth" rank can aspire to this position. |
|
ORC KING - D1
Exceptionally strong "big mouth" Orcs become king of their tribe if they manage to kill the previous king. |
|
ORC KING - D2
Orc Kings seize the throne by challenging their King to a fight to the death, making them the strongest of their kind. |
|
GOBLIN - D1
Distant parents of the Orcs tribes, the goblins share their taste for fresh human flesh. |
|
GOBLIN - D2
Goblins are distant relations of the orc family. They are not strong creatures, but are limber and cunning. |
|
GOBLIN ARCHER - D2
Goblin archers accompany their fellows in ambushes and attacks, using crude arrows to wound their combatants. |
|
GOBLIN ELDER - ROE
Very few goblins are intelligent enough to practice the magical arts, but every so often an Elder awakens. |
|
TROLL - D1
Preying upon the lands, the Trolls are fierce monsters whose wounds heal every day. |
|
TROLL - D2 - GOL - SOD
Trolls are exceedingly strong and resistant to attack, having the ability to regenerate each day. |
|
TROLL - ROE
Trolls are exceedingly strong and resistant to attack, having the ability to regenerate each day. |
|
CYCLOPS - ROE
The enormous Cyclops hurls giant boulders at his tiny foes. |