THE DISCIPLES SERIES DISCIPLES ARTWORK MY LAND
THE NETD THE CAPITALS THE SCENARIOS D-ANIMATIONS D-CONCEPT ART ART BY ME
THE PROPHECY THE LANDS THE STORIES D-ARTWORK FAN-ARTWORK LADY PEACE
THE RACES THE MAGIC THE STRATEGY D-ARTWORK 2 FAN-ARTWORK 2 LAPUCE
D-CARDS FAN-ARTWORK 3 MEMBER OF...
EmpireEmpire

The summoned creatures

Air elemental 2 AIR ELEMENTAL - D2 - Level 1
The air elementals serve the Elementalists who call them down from the planes of air. The Air Elemental can also be a neutral unit.
Living Armor LIVING ARMOR - D1 - Level 2
The Empire uses the magically animated armor as support for battle and for exploration.
Living Armor 2 LIVING ARMOR - D2 - Level 2
The Empire uses the magically animated armor as support for battle and for exploration.
Golem GOLEM - D1 - Level 4
Invoked in time of great peril, the Golem is a powerful adversary for the enemies of the Empire.
Golem 2 GOLEM - D2 - Level 4
Invoked in time of great peril, the Golem is a powerful adversary for the enemies of the Empire.

The neutral humans and special units

Sir Allemon SIR ALLEMON - ROE
Sir Allemon of Lochlester has been chosen by King Emry to defend the honor of his Empire.
Uther 2 UTHER CHILD - D2
Lost heir of the Empire, Uther has returned to defend the Empire against his father adversaries.
Hubert 2 HUBERT DE LALYE - D2
Distant parent of the Emperor, Hubert's ambition is to over the throne and command the Empire.
Drega Zul 2 DREGA ZUL - D2
As a half-undead and a half-human being, Drega Zul uses her dark gifts the avenge the death of her father.
Paesant PEASANT - D1
Rebel villains, unhappy of their fate, who dare to raise arms against their lords.
Paesant PEASANT - DSL 1/2
Rebel villains, unhappy of their fate, who dare to raise arms against their lords. They are little older and ugly for a while.
Peasant 2 PEASANT - D2
Peasant defends the little turf that they can call home.
Thug THUG - D1
Preying upon the lands, thugs assemble in bands to steal from unfortunate travelers and feeble peasants.
Thug 2 THUG - D2
Thugs assemble in bands to steal from unwary travelers and feeble peasants.
Master thug 2 MASTER THUG - D2
Master thugs lead wandering bands of thieves, they can craft poison elixirs.
Man at arms MAN AT ARMS - D1
Neutral mercenaries hired for various tasks: to guard cities, protect convoys or simply as henchman.
Man at arms 2 MAN AT ARMS - D2
Mercenaries who make the mighty services available to all, for a price.
Spearman SPEARMAN - D1
Neutral mercenaries hired for various tasks : to guard cities, protect convoys or simply as henchman.
Spearman 2 SPEARMAN - D2
The Spearman will fight ferociously for whomever offers the most coins.
Guard GUARD - D1
Bernard of Cahusac, deserter of the Empire, he has betrayed the Empire to obtain for wealth and power. In fact, Bernard finished as a simple guard/deserter on the sacred lands.
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